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Showing posts with the label Pyopengl

Using Glfw Window Inside Pyqt Window

I have a user interface that I designed using QT designer, and converted using pyqt4. In this user … Read more Using Glfw Window Inside Pyqt Window

How To Specify Buffer Offset With Pyopengl

What is the PyOpenGL equivalent of #define BUFFER_OFFSET(i) (reinterpret_cast (i)) glDrawElements(… Read more How To Specify Buffer Offset With Pyopengl

Visualizing A 3d Numpy Array With Pyopengl

I want to create a PyOpenGL/QtOpenGL widget that will allow me to visualize an arbitrary NumPy 3D m… Read more Visualizing A 3d Numpy Array With Pyopengl

Texture Wrapping An Entire Sphere In Pyopengl

I copied the corrected code here to apply my own texture from a solar imaging dataset onto an OpenG… Read more Texture Wrapping An Entire Sphere In Pyopengl

Reading Depth Buffer With Pyopengl

Basically, I'm trying to extract a depth map (by this I mean a matrix with z corresponding to z… Read more Reading Depth Buffer With Pyopengl

Pyopengl Numpy Texture Appears As Solid Color

I'm trying to set numpy arrays as OpenGl textures in pygame. The problem is that only the first… Read more Pyopengl Numpy Texture Appears As Solid Color